AI Insights · Timothy · July 2022
Top 5 io Games on iOS in Australia in Q2 2022
Discover the performance trends of the top 5 io games on iOS in Australia during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 io games on iOS in Australia showcased varying trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides insights into the performance of these popular gaming apps.
Hole.io experienced fluctuations in weekly downloads, starting with 10.3K at the end of March and peaking at 17.1K in mid-April before dropping to lows of around 3.1K in June. The app's weekly revenue saw a steady increase, reaching a high of $350 by mid-May. Active users showed a decline from 54.5K in early April to 25.2K by the end of June.
slither.io maintained consistent weekly downloads, averaging around 7K, with a notable dip to 4.6K in late May. Revenue remained stable, hovering around $20 per week. Active users started at 61.8K in late March, peaking at 71.8K in early April, and gradually decreasing to 47.5K by the end of June.
Paper.io 2 saw a significant spike in downloads, jumping from 4.9K in late May to 17.7K in the following week. Revenue trends remained relatively stable, peaking at $277 in mid-April. The app's active users increased to 34.2K at the end of May but then decreased to around 20.2K by the end of June.
Snake.io - Fun Online Snake had a stable performance in weekly downloads, averaging around 4K, with a peak of 5.7K in mid-April. Revenue was also stable, generally around $200 per week. The number of active users hovered between 19K and 24.4K throughout the quarter.
Fish Eater.io showed a significant rise in weekly downloads, starting from 1.1K in early April and peaking at 5.2K in early May. Revenue saw fluctuations, peaking at $160 in early May. Active users increased from 1.1K in early April to 6.2K by mid-June.
For more detailed insights and data, visit Sensor Tower.